This work used image-based references of existing plush toys from the client and so I was tasked with recreating them. The triangle count had been specified by the client to be around 5k-15k triangles for each model. A base model of Pikachu was sculpted in Zbrush, unwrapped and textured in photoshop and substance painter and then used for each different outfit.
Below are some shots of the work.


Below is an example of the type of topology for the models above and a better view at the materials created for them.

