This project was completed with guidelines of a 100k triangle limit, 4k texture set for the body, 2k texture set for mechanical pieces, a 512 texture set for the wheels and a 1k texture set for the glass decals. This model was to be used in a third person game so the interior, under the hood, and suspension are modeled to a lower detail however still retain a good silhouette to remain recognisbale to the player.
Front View
Back View
Side View
Interior View
Wheel Breakdown
Construction images: