For this piece of work, I was contacted to aid in a mod for the GTA SA Online multiplayer mod in which the client was creating a revamped version of Liberty City from GTA 3 to be hosted on a roleplay server. Keeping in style with the current map and terrain I have tried to keep the triangle count down especially since it is to be used in an older game.
In game shots will be posted here once the mod has been completed.
Below are some shots of it within 3DS Max
Views used to gauge clearance for pedestrians and vehicles